SpinOff Genesis Modifications
I use only one modification for the engine.
It was first published by N'lightning software, and fixes 100%
transparency on brushes.
Change World.c line 1781 as following:
pTLVerts->a = pTexInfo->Alpha;
if (pTexInfo->Alpha == 0.0f)
{
return;
}
else
{
pTLVerts->a = pTexInfo->Alpha;
}